Automotive Simulation Solutions

Our Services

  • Vehicle Physics Modeling

    Production and correlation of innovative, industry-leading simulation models based on analysis of real vehicle specification/performance/behavior. We utilize the Assetto Corsa simulation platform with a custom multibody physics engine able to run at up to 2kHz. Features include an advanced thermodynamic tire model, multi-dimensional aeromaps, 1:1 steering forces including power steering modeling, suspension link compliance, chassis flex, and many others.

  • Car & Track 3D Modeling

    Utilizing laser scan, CAD, or photogrammetry data, we can produce a high fidelity virtual model of any vehicle or race track. We additionally offer Assetto Corsa-specific services including model importing and shader parametrization, audio creation, and animation keyframing.

  • Custom Simulator Design

    Our custom built, full-size simulators provide a multi-million dollar, enterprise experience at a fraction of the cost. Able to replicate the chassis motion of a car on track 1:1 with reality, our simulators significantly increase the sim-to-real skill transfer, making sim time even more valuable. Pre-engineered offerings include: Audi R8 GT3/GT4, Oreca 07 LMP2.

  • Simulation Consulting & Engineering

    Software + hardware consulting services are available to racing teams and manufacturers. With over a decade of experience in the field, we can expedite your learning process or help evaluate where your existing program can improve. We additionally offer contract simulation engineering services for racing programs small or large.

Public Vehicle Portfolio

Testimonials

  • "IER Simulations has a great understanding on how to work with real life data and the interpretation into the physics model of the cars. Their attention to detail is second to none. We highly recommend IER Simulations and plan to continue using them in the future."

    Matthias Czabok

    EVP Head of Corporate Development

    JDC-Miller Motorsports

  • "The first thing that struck me about Jackson’s work was his motivation and ability to improve the software around driver feedback. [...] We never got to the “that’s close enough” phase, Jackson was always working to make it better. If any team is using a simulator for driver development and/or setup development and they aren’t using IER, they are already behind."

    Thomas Merrill

    Professional Racing Driver

    WIN Autosport LMP3/LMP2

  • "The main reason for the project was to be able to get familiar with new tracks and to practice different suspension setups on my simulator before I physically drove tracks throughout the country. When I first approached Jackson about the idea, I was amazed at the in-depth approach he took towards recreating our car. [...] I felt by the time the project was complete, we had a sim that mimicked the car as close as it could be to the real thing."

    Owner/driver at M-Racing
    Privately-run Ferrari 458 Challenge Evo